Mario sunshine dolphin stuttering I haven't tested much yet on my Tab S7 (SD865+) but a few years ago I've tested a few games on my Note 9 (SD 845) and had great results I performance with some: Mario Sunshine, Super Paper Mario (Wii), Mario Kart Wii, Serious Sam (GC), Hulk Ultimate Destruction (GC), Spongebob the Movie (GC), Tatsunoko vs Capcom (Wii) the later one had some Emulator: Dolphin MMJR Model: Odin Lite . What's the problem? Describe what went wrong. The problem is that using LLE over HDMI Wii Sports Resort when I get to the canoeing lake stutters very badly. (Super Mario Sunshine EU, Dolphin Core) The "PAL 60" option is ticked in the configurations menu of RetroArch, but the game just boots in 50Hz mode, without ever asking me to choose. Jun 24, 2024 · Added the Dolphin folder to my exclusion list in Windows Security; Turned off indexing for the SSD with the emulator and games. Something like Mario Sunshine or Mario Galaxy both used to work well, now can barley run even with the original resolution. My As title says, my Mario Sunshine is experiencing about a 1 second lag spike every 10ish minutes of gameplay. I'm not ready to admit my computer is out of date, but it probably is. Kirby's Air Ride, Mario Kart Double Dash, Starfox Assault, Sonic Heroes, Sponge Bob Square Pants: Battle for Bikini Bottom are also effected. The cut scenes are fine, but when I spawn into Delfino plaza, I drop to 26-14fps. 0 does not include ubershaders. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride Jun 15, 2018 · When the random lag/ stuttering happens the frametime jumps to 249ms and back down. One deviation I make from that configuration is to enable Scaled EFB Copy because it makes bodies of water look way better. 2ghz 4gb ram 1333mhz Games like, Mario kart Double dash, patio party 4, super Mario Sunshine and super smash brawl My spec: 1tb HDD 480 GB SSD I5 7th Gen 8 GB RAM GeForce gtx1050ti Reply reply Michaelvuur Oct 3, 2021 · I am trying to get the game to boot in 60Hz mode. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride The cutscenes in Super Mario Sunshine start to slow down once someone talks. Sep 9, 2019 · When playing a Gamecube game that is 30fps on a 60hz screen, there is noticeable stutter (that lasts a couple of seconds) every about 10-15 seconds of smooth gameplay. Exclusive reduced performance. It possible that that is causing issues. Today I was playing the PAL ISO of Mario Sunshine with the 60 FPS cheat + the widescreen cheat, both from the Wiki page of the game. I was also having issues with stuttering, even with the textures on an SSD. It even happens at 1x native with no AA (it behaves the same exact way as it does at 4x native and 8 samples of AA). As soon as Dolphin goes below full speed, audio gets bad. the fix there didnt work for me) 2. Pal work with a 50 refresth rate some game would run a 25 fps because of that. 0-13963) My PC is a 1060 Max-Q , i7 8750H @ 2. I've noticed that it only occurs in 30fps games. Using a few hacks and game patches, Super Mario Sunshine can be made to run a smooth 60 frames per second in Dolphin. dolphin-emu. If you have issues with those, then try Direct3D 11. It is the third 3D platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. Dolphin's built-in widescreen engine works poorly and sometimes can break the game's HUD and visuals. When i resume all Jul 19, 2002 · Mario makes his debut on the Nintendo GameCube with Super Mario Sunshine. Have you look at the refresh rate of you monitor and if vsync is on in dolphin . The stutter occurs every 5-10 seconds I'd guess, which makes for an unpleasant experience. Skip EFB Access from CPU can be turned on for Mario Sunshine for a performance increase. I did try Paper Mario TYD and I'm getting mostly 30FPS with that game. 0 of Dolphin, it requires the latest v5. The texture packs significantly enhance the visual quality of the game and are available in both PNG and DDS formats, depending on performance and quality requirements in the Dolphin Emulator. Your gaming PC should also use hybrid or exclusive ubershaders as well to avoid stuttering caused by shader compilation. qashto Texture Packer. I'm using Retrobat and I've noticed some games (Mario Sunshine, Paper Mario) have been stuttering at random points. Haven't had any slowdowns with Mario Sunshine on Dolphin once I configured the graphics settings. When i interrupt in the game to go back in menue to look for options the sound working perfect. Is there a way to force 60Hz game specifically? Dolphin Emulator settings for Super Mario Sunshine (GameCube, NTSC, USA) - GMSE01. You can also use this mod with the 60FPS hack on Wii and Wii U through Nintendon't to get Mario Sunshine running as it was originally planned before it got downgraded to 30FPS right before release. Just check the wiki page for Super Mario Sunshine. Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its (03-11-2020, 12:56 PM) calebthegeek Wrote: I'm using a desktop and I'm not using auto, this is only happening with Mario Sunshine for some reason. See Powertools github issues indev for more info. Super Mario Sunshine Action Replay Codes (US) This page is dedicated to all of the Action Replay Codes that I have for Super Mario Sunshine (US) on the Nintendo Gamecube. Find. 2D games such as New Super Mario Bros. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride Subreddit for the GameCube and Wii emulator Dolphin. It's an ASUS ROG G751JM, running windows 10, and recently refreshed (Nvidia 860m graphics, 8GB RAM) I play Super Mario Sunshine and the cut scenes are slow and audio stutters even when I turn on the option to pull out the sound. however, I get constant visual and audio stuttering even at 50-60 fps. If you're getting audio stuttering there your PC probably cannot handle a stable 60 FPS in that game. Again, it's just the pre-rendered cutscenes that are stuttering. Dolphin 5. Backend: Vulkan (06-18-2021, 10:53 AM) DanglingPointer Wrote: you need to specify your soft specs all you've done is specify hard specs. If you hold tab does it speed up that game. Also when you say XBox, you mean the XBox Series console, not XBox One, right? The XBox One is way too weak to run Dolphin. Woops forgot I made this thread. (06-21-2014, 02:26 AM) pauldacheez Wrote: If the game's not running at full speed, that's what's causing the audio stuttering. Levels are galaxies filled with Download the DDS BC7 version of this pack, which does not work with v5. I have a very good config. All backends seem to work evenly. Examples: New Super Mario Bros for Wii u - stutters/lags pretty badly Mario Party 9 - same Super Mario Sunshine - crashes completely without loading. What are you running on? I've got Double Dash running on Ubuntu 20. Dec 21, 2021 · If you find these helpful and would like to support me directly, you can do so here: https://www. However, the cutscenes in the game look very, very, pixelated. Unfortunately if you want to play a varied selection, I’d install all 3. Setting audio back to HLE and the stuttering goes away and the game runs very smoothly at 4K. It also displays in the titlebar when playing a game on dolphin. And still others,like Battalion wars. I have made a regular PNG download and a BC7 DDS download available. There is no need for a custom build such as Ishiiruka. ini Sorry it took me a while. These are the things i tried: The original gc controller had dual stage triggers that detected the soft pull. (04-13-2017, 10:24 AM) shangry Wrote: Just keep it GMS hatred and HBK. (08-22-2018, 10:54 AM) deku Wrote: its the actual game itself when i alt tab back both the audio and game are stuttering and i have to close dolphin and re start it back up, if i dont alt tab at all the game runs smoothly for the duration i play it, but if i alt tab once the whole game is now stuttery from that point on Super Mario Sunshine is a game about beating Mario's imposter But as every mate of a crew knows you can't finish such a big task alone. Using the latest stable version of Dolphin and trying to Play Metroid Prime 2. They were introduced in 5. You have to manually control CPU frequencies to 2800 or 3500 and GPU to 1600 and set governor to performance. org/Thread-super-mario-sunshine-uhd-texture-packTextures - https://github. But Jun 26, 2024 · All games, textures, and Dolphin files are on a 4 TB SATA SSD; I can confirm the stuttering happens in the following games: Chibi Robo; Eternal Darkness; Soul Calibur II; Super Mario Sunshine; Super Mario Sunshine w/better Sunshine engine mod; Super Mario Suburn; I didn't experience it in New Super Mario Bros Wii Settings. I tried them out for myself and found that the implementation seems to work as promised. Download the Super Mario Sunshine (EU) ROM now and enjoy playing this game on your computer or phone. 67 votes, 39 comments. paypal. ADMIN MOD Mario Sunshine cutscene problems They are just stuttering. Reading online I found that the solution is to enable Prefetch Custom Textures. After all installed i tested some gamecube games. Nothing effects the stutter. What version of Dolphin are you using? It should be visible in Dolphin's title bar, like Dolphin 5. So that was switched on along with Dolphin's own V-sync option switched on too which was giving me the micro stuttering issue. So you don't have to use Dolphin if you prefer. Jan 23, 2023 · Hi there, just installed Dolphin in retail mode on Series X. I think its enough speed for dolphin. Jun 8, 2016 · The 60 FPS code works fine on the latest official development version. I finished a full 120 shine run a few days ago with the NTSC-U fps hack and widescreen active, it ran beautifully the whole time! No janky cutscenes or coins moving too fast to collect. But in the introduction cinematics of the Mario Games the fps fluctuates below 60 FPS and so the audio speeds up and down. Thanks in The best 4K texture pack for Super Mario Sunshine, with 60 FPS and true widescreen support! Oct 20, 2018 · Super mario sunshine Gameplay on Sony Xperia XZSnapdragon 8203GB ramAdreno 530Android 8. Opening the map lags the game horribly (and yes ive looked at the wiki. To find the the video backend click on Grpahics. Until we get a proper steam deck build of dolphin theres no real way to compromise on both of these things. Better Sunshine Engine also provides a user-oriented layer of built-in patches for the game, such as 60-FPS, 16:9 and 21:9 aspect ratios, and more. The frame time is 33ms. I'd say check if there's a similar option for NVIDIA cards in the NVIDIA Control Panel. You will have to creative using steam actuators if you don't have enough buttons. I'm primarily using Super Mario Sunshine to test, and what I've noticed in is that the issue appears to be worse in Delfino Plaza than the other levels. In Dolphin, right click Super Mario Sunshine, click "Properties," go to the Gecko Codes tab, click "Add new code," and copy & paste this into the "Code" box: 044167b8 3f800000 042fcb24 60000000 04414904 3ca3d70a c20066ec 00000002 c2c28028 ec2105b2 fec00890 00000000 Note that this code is for the NTSC-U (North American) version of the game. You can play dolphin in Steam Deck with Steam OS at 1080p 3xnative and 2xMSAA or more completely stutter free while on gaming mode. 04 and latest mesa drivers, ivy-bridge cpu with HD 4000 igpu smoothly with native resolution on a near decade old laptop plugged to a large TV just like the old Wii and GameCube. In Display>Graphics Settings on Windows I set ZTP4K to "High Performance" Enabled hybrid ubershading which didn't seem to have an effect. I've read a lot about this game and know about the whole LLE vs HLE thing but apparently that was fixed in a later dolphin release. My system works with libreelec (latest version) on an Asrock J3455. Are the chickups normal or I have to change something in the settings? I have only three games: Mario Sunshine, Windwaker and Metroid Prime 2. All games, textures, and Dolphin files are on a 4 TB SATA SSD; I can confirm the stuttering happens in the following games: Chibi Robo; Eternal Darkness; Soul Calibur II; Super Mario Sunshine; Super Mario Sunshine w/better Sunshine engine mod; Super Mario Suburn; I didn't experience it in New Super Mario Bros Wii Settings. no shader cache stuttering). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its Starting fresh with a new dev build, Mario Sunshine for example takes 50 seconds to compile Exclusive Ubershaders. so yesterday i decided to play from the beginning all the way to the end. When the stutter happens isn't consistent, but it does eventually happen in all four games. The Ishiiruka build seems to work, but has the disadvantage (from what I can tell) of requiring D3D for async shader compilation. Super Mario Sunshine rquires Store EFB Copies to Texture Only since it causes issues, however it is also more power intensive. Go to desktop mode, open dolphin in steam, right click your game and select wiki. 0 dev build allowed me to play Sunshine at 60FPS (I could even play with the high res texture pack). Check "Load Custom Textures" and "Prefetch Custom Textures" in the Advanced tab of the Graphics settings to prevent stuttering. Cutscenes and gameplay with lots of action and moving parts are very laggy. iso: Widescreen Patched US version of Super Mario Sunshine. What are the best settings to use to get a solid framerate? I think the game is locked to 30fps as well which i don't really mind. Haven't tried other GC/Wii games yet. The stuttering is bad frame pacing (frames rendered by the emulator not matching up with the display of the device). To made the game run in Widescreen Mode (using an AR code) I had to force 16:9 format, globally. Posts: 156 Threads: 7 Joined: Dec 2016 Sep 18, 2020 · In the same month that it was announced by Nintendo, Super Mario 3D All-Stars has arrived, with the glorious Super Mario Sunshine from the GameCube era included in the three-game bundle. 2. Unless the stuttering problem in pre-rendered cutscenes is actually a common thing for Galaxy. I had stuttering rarely, on Super Mario Sunshine for example. Hi! So I recently wanted to play one of my childhood games, being Super Mario Sunshine. 2ghz 4gb ram 1333mhz Playing through mario sunshine and I can't quite get used to the camera movement being opposite to most newer games, is there an AR/gecko code similar to the ones for windwaker and twilight princess to invert the camera movement? (06-21-2014, 02:26 AM) pauldacheez Wrote: If the game's not running at full speed, that's what's causing the audio stuttering. At home my pc has a GTX 645, and can run almost every game I own perfectly fine (exception of Mario Sunshine, all that goo brings me down to 4 fps). I tested Super Mario Sunshine and Super Mario 64. Backend: Vulkan Super Mario Galaxy is a 3D platform game developed and published by Nintendo for the Wii. I'm using the US version of the iso (as indicated by the md5 hash and the Dolphin frontend) and have tried all 60fps codes available on the wiki (region free, us version, pal version ) one at a time. The problem is that when playing Super Mario Sunshine with the HD texture pack, regardless of any other settings, the game chokes every now and then but consistently if I rotate the camera around in a big circle in certain areas. Apr 23, 2018 · Noticeably choppy and stuttering audio, with pretty much the same framerate as before. I was surprised considering I ran Switch games with Yuzu pretty well. Well, I can play Mario Galaxy just fine. I am using an HD texture pack for Super Mario Sunshine, and I noticed it had a lot of stuttering. Apr 8, 2018 · I can't go much further back than that. Very strange. Dolphin will give you a warning saying that you are not using the official DSP ROM but you can safely ignore it for most games. Dec 17, 2024 · So, I have a really underpowered computer which can play: -PS2 games and below -DS games and below -PC games like Minecraft (Newest version), Sonic Heroes and other stuff But Dolphin is SLOOOWWWW I played WarioWare Inc. Specifically in Delfino Plaza it slows down every time no matter what when the news report starts at the bottom and doesn't stop until it's completely gone and when I get near the portal entrances it Feb 23, 2015 · (02-23-2015, 04:42 PM) StripTheSoul Wrote: You should only be using it for Super Mario Sunshine with 60FPS-Patch. Dec 25, 2017 · The Direct3D 12 backend has been deleted from Dolphin, so no, it won't get any better. Lastly is Dolphin emulator. If it IS running at full speed, try LLE audio, which will likely slow the game down (therefore *causing* audio stuttering) but will fix any other audio issues. com/donate/?hosted_button_id=5PBT87FAGSBSECompatibili Dolphin es un emulador de consolas de videojuegos que permite a los usuarios jugar juegos de GameCube y Wii en sus computadoras. Watch in 1080p60 for the best experien 85K subscribers in the DolphinEmulator community. Mario makes his debut on the Nintendo GameCube with Super Mario Sunshine. I found Mario Kart Double Dash runs perfect on MMJR but glitches on MMJR2. A place for the discussion of Emulation on any device running the… (Dolphin 5. Hi. Change the IR on direct X 9 from 1, all the way up to 4x IR, and view the areas where it should be stuttering every time you change Then again, with my GTX 1070 I don't think switching my backends will do much for my performance. I recently put my Xbox One S into dev mode, put retroarch on my system and tried to run some GC/Wii games, but all of them are skipping, lagging, stuttering, or crashing completely. Super mario sunshine pal ingame is only at 25 fps for example. I played mario sunshine today (it worked fine with a minor stutter but not annoying) Then i played pikmin 2 (it crashed first) then when i put the enhance graphics down to default it runs but stutters again , same with mario sunshine. Try turning off "Widescreen hack" on Graphics > Enhancements. It is a playable speed, and it is smooth. Mario Sunshine gets terrible slowdowns during cut-scenes, 100% GPU usage Support I don't have any issues running other games smoothly at 60fps , but I've always had problems with Sunshine. Check "Enable Cheats" in the General settings of Dolphin. I’ve added custom textures and it still runs well. I don't think it's an issue with my hardware because every other game I play runs flawlessly with my settings and no other game has these odd lag spikes. Yes, I've heard that Dolphin 5. He has no audio issues with Dolphin. it used to cap out at 25 fps and the cut-scene have really bad slowdowns and audio stuttering, I've since changed my settings to the recommended ones on the Super Mario Sunshine, Zelda Windwaker. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride Hi everyone! I recently decided to use my Series X to play retro games using retroarch via dev mode and I’m having the fun of my life, only one problem though: I had no problems playing many games using the dolphin core, but playing Super Mario Galaxy really seems to trigger some sort of stuttering issue. e. but now when i start it(i updated dolphin to lastes version) the title screen is 20-30 fps with stuttering sound. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride Jul 19, 2002 · Mario makes his debut on the Nintendo GameCube with Super Mario Sunshine. However, this is the only game I have experienced problems with. 0-4869. Now, I'm getting 15-20 FPS at best without any custom textures. I'd imagine they chose graphics > performance in the end which sounds bizarre in retrospect for Nintendo. Only use the 60 FPS code if you have the extra power to spare. Mar 7, 2018 · These usually have way better performance, and with the latest version you get ubershaders which will noticably reduce stutters in Mario Kart when turning corners (so called shader stuttering, it should also go away when you play the game for a while) as well as a plethora of other improvements to games and usually is more stable than the Mario makes his debut on the Nintendo GameCube with Super Mario Sunshine. Mainly Super Mario Galaxy 1&2 and Mario Party 9. I noticed the GPU drops from 55% down to 33% when the stuttering happens. MAME is a multi-purpose emulation framework it's purpose is to preserve decades of software history. On Sunshine I can play at 4K with steady 30fps. I'd also use either hybrid or exclusive ubershaders to avoid shader compilation stuttering. (09-15-2016, 03:00 AM) Admentus Wrote: Super Mario Galaxy is a lot heavier to emulate than Super Mario Sunshine. Nick, you should be using Ishiiruka. This is what I have in my config file [Core] GFXBackend = OGL [Video_Settings] EFBScale = 6 EFBToTextureEnable = False EnablePixelLighting = True MSAA = 2 HiresTextures = True [Video_Enhancements] MaxAnisotropy = 0 [Gecko] $60FPS (Region-Free) F6000002 80008180 BF800000 3F000000 00000000 43300000 14000004 3F800000 E0000000 80008000 F6000002 80008180 801E0074 901E0038 Sep 14, 2016 · (09-15-2016, 03:00 AM) Admentus Wrote: Super Mario Galaxy is a lot heavier to emulate than Super Mario Sunshine. I just played SMG with my new PC and even at crazy resolutions and AA it's super-smooth (at least with Ishiiruka, i. Jul 17, 2024 · As for specific game examples, Animal Crossing and Luigi's Mansion will run perfectly fine. You might be able to turn on "Immediately Present XFB" as well. All of them drop frames from 30/60 to 4-20 randomly. 12-06-2019, 02:20 AM Dolphin automatically will turn off anything that will prevent you from beating the game, however, it may prevent Have fun playing the amazing Super Mario Sunshine (EU) game for Nintendo GameCube. Members Online • SerganYT_0_0. - Super Smash Bros Melee and Brawl, F-Gero GX, Mario Kart Wii, Resident Evil 4 (GC), Super Mario Sunshine. With your AMD GPU, I recommend using either Direct3D 12 or Vulkan. A sequel, Super Mario Galaxy 2, was released in 2010. Alternatively you could go to Help -> About. The frame cap is 30 anyways. I'm relatively new to Dolphin but I know my way around config menus pretty darn well, I just don't know which setting would help performance given my setup. Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. On a vacation away from the Mushroom Kingdom, Mario finds himself in a messy situation on the island of Delphino, where a Mario look-alike has been causing all kinds of trouble. Just wondering if anyone knows a fix to this. It seems to stabilize from anywhere between 22-27 FPS when not doing anything, but it can dip it the 10's and sometimes single digits when attempting any form of movement, or moving from one part of the island to the other. Mar 6, 2017 · Dolphin, the GameCube and Wii emulator Super Mario Sunshine UHD Texture Pack. Super Mario Sunshine and Super Monkey Ball experience stuttering but much less infrequently - a rate of once ever few minutes for SMS, and only at the beginning of some stages for Super Monkey Ball. No HD textures installed, no mods, just standard retail games. If you're desperately wanted to play Super Mario Sunshine on widescreen, there's still an option. I've seen people mentioning to just use EmuDeck since it's easy to set up, but the problem with EmuDeck is that it doesn't actually configure the emulators themselves for the steam deck at all, so people who don't know how to edit the configs get I have Dolphin on my desktop at home (in college) and wanted to get it on my laptop but I am worried my laptop will not be able to run some games. com/quinton-ashley/Super_Mario_Sunshine_UHD_Texture_Pack Jul 30, 2017 · The current recommended “hybrid” option greatly reduces performance cost while keeping games running smoothly. 03-06-2017, 05:55 AM #111. Any info/help is greatly appreciated no matter how big/small. 1. Better Sunshine Engine is a core module powered by Kuribo, providing an extensive interface for composable, high-level modifications of Super Mario Sunshine. All was well until I got to this part: 1. Make sure it is on dual core. I mean the frame rate dropping, stuttering, and audio problems makes this seem pretty unpleasant so I'd probably just stick with normal Sunshine at 30 FPS personally Reply reply Razor_AMG Jul 17, 2024 · As for specific game examples, Animal Crossing and Luigi's Mansion will run perfectly fine. But the moment I switched off AMD's Enhanced Sync option all those micro stuttering issues have now been eliminated. run at really good speeds, 95%. I've tried Mario Sunshine, Mario Kart Wii, Double Dash and Donkey Kong Country Returns. Here are two things I tried: 1. W11, 9900K, RTX3080, 32GB, SSDs I followed the dolphin wiki and optimized the games one by one. Just add and enable the 60 FPS (Region-Free) code as a Gecko code. . 0this config fix lag for super mario on dolphin emulator new version Download the DDS BC7 version of this pack, which does not work with v5. The PNG pack has no loss in quality but has more files/a slightly larger download size and can cause stuttering, make sure you select Prefetch Custom Textures in the advanced tab of the Graphics section in Dolphin no matter which pack you are using as it helps with performance so long as you have the required RAM. The Legend of Zelda Wind Waker and Twilight Princess also stutter heavily in certain areas or are fine in short bursts, but eventually become unplayable. I have tried following the wiki and haven't had much luck. However, with the texture pack and Texture Cache at SAFE the stuttering is unbearable (and in contrast to shader cache stutters, these don't ever get better). If I immediately plug the controller directly to the PC, the framerate changes to full speed, and then if I unplug the controller it returns to the slower framerate. Having a bit of trouble with emulating gamecube games on the ally. Another example Mario Kart WIi runs perfect on MMJR2 without patching, regular Dolphin glitches without patching, MMJR runs it well but you have to patch the rom. Super Mario Sunshine marked Nintendo’s second foray into the 3D world of Mario, arriving five years after its predecessor, Super Mario 64. At one point the frame time jumped to 700ms when the stutter/lag happened. And yet, a week after I reinstalled Windows, I recorded this video of Sonic Heroes in Dolphin, stutter-free. I don't have the stuttering issue whenever I don't use this awesome texture pack, so is there anything that can be done? Super Mario Sunshine "Faithful" Dolphin Texture Pack A Fork of Qashto and Razius' SMS UHD Texture Pack This fork omits a lot of textures in the original pack in service of remaining faithful to the original look of the game, and includes several entirely different textures from alternative sources. x development build. i played super mario sunshine about 4 months ago on the dolphin. I did this, but the stuttering is still present, despite Dolphin using almost 8GB of RAM. By adding a multiplier of two at the end (before the semicolon), you'll break audio in almost everything except certain titles running with a 60 FPS patch. Uncompress the file and then run that particular dolphin without changing settings. Any help would be appreciated! Sunshine looks great on my computer (and runs pretty smoothly). The intro screen is a bit laggy, so is the actual game save menu. This is the Europe version of the game and can be played using any of the GameCube emulators available on our website. This repository contains 4K and HD texture packs for Super Mario Eclipse, a modification of Super Mario Sunshine. Aside from the hiccup, the games run at their normal speed all the time and when I uncap the frame rate I get 150-250 fps. You also want Scaled EFB Copy unchecked as it messes with the graffiti as well. The 2 main issues are: Stuttering and I cannot get past the thermal visor area because Dolphin crashes whenever I try to use the thermal visor, I have been able to reduce stuttering by minimizing settings to: Backend Direct 3D11 Adapter NVIDIA GTX 1050 ASPECT RATIO: Auto Selected "Prefetch Custom Textures" which solved some of the stuttering. When trying to play certain games, like Mario Sunshine or Galaxy the games stutter and have massive FPS slowdown and become unplayable. ALso Wii Sports, Wii Play, Wario Ware. Mar 28, 2024 · https://forums. Does this involve modifying the source code? How would i go about doing this. Prefetch the textures (if you have 16GB of RAM) and enable Asynchronous shader cache options and you'll probably be just fine. Otherwise game speed is 27FPS. My emulation PC is an i5 4670 + GTX 1060. The game follows the protagonist, Mario, on a quest to rescue Princess Peach from the game's primary antagonist, Bowser. Recommended if your phone doesn't have a micro sd card slot. I thought this was normal, but other videos of sunshine (not on the switch) don’t have pixelated cutscenes. 0-5667 i5-4690k @ 4GHz 32GB RAM How can I force enabled EFB when playing Mario sunshine? Hello :) I've been playing around with the video settings to see what runs smoothly for Mario sunshine and found out that if I enable both "Skip EFB access from CPU" and "Store EFB copies to texture only" the game runs smoothly with to stuttering or lag. So going all the way to 60 FPS increases the requirements to emulate this game considerable. 0-15993. - Dolphin MMJR - The fastest bar none, thanks to several hacks developed specifically for mobile gaming. Enable a Gecko cheat code named "Widescreen". The core was working well several months ago, and I'm not sure if it's incompatible with the newer version or what, but now most GameCube and Wii games are just running so slow that the frames go into single digits. (I first encountered this during the scene where shadow mario kidnaps Peach in Delfino Plaza. Jun 25, 2016 · Latest 4. and when the video starts ans i press A on my controller Look at the Dolphin wiki page for Super Mario Sunshine and follow the graphics settings configurations. Shaders compiled at startup and I didn’t notice any stutter as I played a bit of Super Mario Sunshine and Twilight Princess. 0 has circumvented the necessity of Ishiiruka because of ubershaders. This update adds M graffiti warp textures by cheatfreak47, a font texture fix by Scall, a new North American title texture by qashto (me) that was upscaled from the SMS title in Super Mario 3D All Stars, and an alternate North American title texture which is an original vector art style rendering made by twitter user @WhaddupNico. Has anyone else experienced this? Dolphin 5. Makes some games unplayable (Melee, Brawl etc). But Mario Sunshine will stutter frequently if not outright be unplayable, it's inconsistent. Maybe something like when holding r1, l2 will activate the soft pull function on the ds4. Posted by u/DabbingCats2005 - 3 votes and 2 comments Dec 20, 2019 · Super Mario Galaxy stutter. This is how audio was fixed in Super Mario Sunshine, for instance. Universal dynamic input didn't work for me on the other games too but I didn't have time to do further research since I have a lot of jobs, I modified the image for Mario Sunshine myself because I noticed that when you launch a new game on Dolphin after installing the Dynamic input folder, it creates a new folder for the game with all the controller icons, and the one for Mario Sunshine was Dolphin version: Dolphin 2407 (Flatpak) Game: Super Mario Sunshine Renderer: OpenGL Settings: Defaults (aside from the attempted fix above, I tested the game with a clean Dolphin installation) The problem is that some textures become transparent when they should be semi-transparent, for example the grate you can go punch and change side with : (09-16-2011, 10:06 PM) Sulff Wrote: on the gamecube the R button have 2 functions (you can press it = shooting while walking, and then click it = shooting immobilized) so you have to assign 2 buttons (to "R" and "R analog") to have this. The new dolphin texture format doesn't need region tags. However it doesn't support scoped storage or many improvements from the official build. I tested Super Mario Sunshine and Zelda: Wind Waker since both are steady 30fps games on the real system. and it rocked 60VPS (not fps, vps) And then I tried Mario sunshine Jul 19, 2002 · Mario makes his debut on the Nintendo GameCube with Super Mario Sunshine. Not as fast as MMJR but better Tested with GameCube Super Mario Sunshine sound options the rear channels are only present when decoding LLE output with DPLII on my AV receiver. I can't quite figure out what is causing these stutters. That's why this mod allows for a second Mario to log in, and become player 2! You'll want to use one of the region-specific 60 fps codes on the compatibility wiki for Mario Sunshine. But whenever I launch the game Pretty easy. All games with sound stuttering and have slow speed. I can't try them right now, because my Wiimote is at a friends house. Sep 4, 2020 · Oh and that's not all, this mod works on original hardware. 136K subscribers in the EmulationOnAndroid community. - I'm currently using Vulkan, I also tried Direct3D 11/12 and the stutter still occur around the same areas. What I want to know is if there is a setting I should be updating to avoid audio stuttering which causes FPS drops. here are my system specs: Windows ultimate (64-bit) amd phenom x2 555 3. I don't have the stuttering issue whenever I don't use this awesome texture pack, so is there anything that can be done?. May 28, 2024 · On Wind Waker, random stutters. hello. Also is the game a pal game. Subreddit for the GameCube and Wii emulator Dolphin. When playing a Gamecube game that is 30fps on a 60hz screen, there is noticeable stutter (that lasts a couple of seconds) every about 10-15 seconds of smooth gameplay. though doing potentially more demanding things in game does cause the fps to drop. While playing Sunshine on Dolphin I've encountered many problems. On my system this means choosing between stuttering (OGL) or lower framerates (D3D with async compilation). Dolphin can play these games with DSP-LLE without any specific configuration: just change your audio settings to use DSP-LLE and run your game. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride Dec 21, 2017 · Hello, i installed retroarch in Kodi with the addon from bite_your_idols. It'll take you to the wiki page of said game and highlight the 60fps codes (only the numbers and not the name on top of the numbers) and copy it from the wiki, right click your game in dolphin, go to properties, go the gecko code tab, hit add new gecko, paste the code in the big box, and name it. The backend should be listed in the first dropdown menu beside backend. 2ghz, with 32GB DDR4 2666mhz RAM. This slowdown is constant and doesn't matter if I'm in the hub or in a specific level. These are the things i tried: Support for Direct3D 9 in Dolphin was removed years ago. Run PM:TTYD, and then check for stuttering when Luigi comes out of mario's house, and in the port. If you're looking for the Super Mario Sunshine (UK) Action Replay Codes then I recommend that you follow the link provided to be taken to that page instead. So that might be quite hard to determine which exactly is the best backend. Only modern controler that also had that is the steam controller (which is great for dolphin). Jan 2, 2025 · I'm playing Mario Sunshine and it works mostly fine apart from the FPS is stuttering. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride The dolphin version should be in the titlebar of the window when you open dolphin or play a game. Dolphin needs the extra spare power for the quirks this game has. Uno de los juegos más populares de GameCube es Super Mario Sunshine, y para jugarlo en Dolphin, es necesario configurar el emulador correctamente para mejorar la experiencia del juego. Mario Sunshine the same. - Dolphin MMJR2 - A middle ground between MMJR and official. There is also a Gecko code for a 16:9 Aspect Ratio Fix. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride I'm convinced Super Mario Sunshine was always supposed to be 60fps It was originally, but it also was a much more different build of the game and was a lot more basic graphically. AF should be set to 1x for Mario Sunshine as having it any higher can mess with the graffiti. Performance issues/stuttering with Mario Galaxy using Vulkan. Except for Super Mario Sunshine which demands the OpenGL backend, all other backends just run poorly for that game, at least with a NVidia Jun 16, 2018 · When the random lag/ stuttering happens the frametime jumps to 249ms and back down. " I'm confused on this step. You have stutters on Hybrid AND Exclusive Ubershaders? Your dumps are all perfect when you verify them? I’m not sure if it matters much, or at all, but are the ROMs and Dolphin on an HDD or SSD? You get pretty big input lag as a result of doing this, FYI. ykozn jes tcnwtd ivychd lzf qqfm rrc gpub ckm dluoc