Spell hit cap classic wow Here is a breakdown of the hit rate cap for different scenarios: 1. Whenever you have Nature's Guidance, you will only need 13% Spell Hit to cap against bosses. 102. So I played all through classic in 2019-Naxx, and I mostly played healers/casters. Your most common spell, Shadow Bolt, has a coefficient of 85. This gives you a soft cap where all your spells are now guarenteed to hit. g. To expand on this: The hit chance was confirmed back in the day by a blue post. Jul 10, 2024 · Depending on the level of your enemy, you might need more or less Spell Hit to reach this 1% cap: For an enemy of the same level as you, 3% Spell Hit is needed to cap. Oct 7, 2024 · Set Hit to reach At Least the 1742 Spell Hit Cap or if Draenei 1640. 00% spell hit rating to get 0. You Mastery, Enhanced Elements also only affects your spell damage Sep 9, 2023 · As a Warlock main who raids enjoys Classic WoW+ raiding I always disliked the idea of being under hit-capped throughout the journey, unless I sacrifice so much of my options to get to 16% hit chance. Spell Critical Strike = Spell Hit (with Elemental Fury) Spell Damage; Mp5 (longer fights increase its value Dec 12, 2023 · With these amounts, you'll cast 110 spells in the same amount of time, and you'll miss about 6 of those. White attacks I think is still 6% for 2h or ranged, and in the high teens for DW, although in PvP, your stat prio is always stamina and crit over hit% Weapon skill / defense is virtually useless in pvp Nov 21, 2024 · So More Spell Hit Rating is always valuable. You'd need +16% spell hit for it to reach 99% hit chance (the maximum for a spell) on a raid boss. Apr 17, 2009 · Post by Overhaul Pretty sure the melee hit cap is 5% and you need 6% for NEs. Everything We Know So Far About Attack Tables In WoW Classic. Jun 3, 2019 · Blizzard has confirmed that the hit cap in Classic WoW is effectively 9% for a player with 300 Weapon Skill, fighting a level 63 monster with a Defense Skill of 315. 45 Hit Rating = 1% increased chance to hit. Shadow focus 5/5 = same as having 10% increased spell hit from the gear. But generally speaking, if you get to 4% (104 Hit) you will be good for PVP. 110 Spell Power (only if you have IDS, otherwise 0) Increases your hit rating by 35. Lastly, this guide will give general advice on gearing your character in Wrath of the Lich King Classic. Maces. Spell Pen 0. The more hit you have the less it’s worth so find the mage discord spreadsheet to input your stats to find out how much it’s worth to you. And yes, if you were casting spells, then BE's Racial makes that increase to 6% (158 Hit) or NE's Racial on Nature spells which is the same. I was just wondering how important it is to try and aim for that because I feel like as of right now there’s not too many gear with hit chance on it Therefore, 3% is the minimum cap. Because of how "strict" the Shadow Priest rotation can be, missing a DoT can throw all your Blizzard's confirmation of 9% hit cap in WoW Classic. So for warlocks it is very hard to reach hitcap. However, frost spells always had a 99% to hit ragnaros in classic. Swords. May 23, 2020 · Interestingly enough, getting over 3% Spell Hit does help reduce the benefit enemies receive from Spell Resistance (from gear, enchants, racials, etc. This leads to 104 spells, which is still more than the original 100 hits. For an enemy of the same level as you, 3% Spell Hit is needed to cap. Spell Hit Chance is an attribute that can be found on items. How did locks deal with spell resist and spell hit? How does the mana regen from sacrifice compare to the +shadow dmg from sacrifice, or +dmg from a SL? Anyone play around with this and actually have hard At level 80, the highest level mob currently present is level 83 (e. I have pts dedicated to elemental precision (3 pts. Above the cap, spell hit rating has no effect whatsoever. This means that to calculate the damage of a ShadowBolt cast, you just do 510 + (Spell Power * 0. 135 frostbolt casts landed but only 1 resist. 156 Spell Power; 1 Stamina = 0 Spell Power; 1 Spirit = . Two-Handed Swords Nov 2, 2024 · Hit Rating is an important stat for Elemental Shamans that increases your chance to hit enemies with your spells. One could consider carrying alternative items with no hit rating. For a Level 60 Priest: 3% Hit Rating = PvP Spell Hit Cap; 16% Hit Rating = PvE Spell Hit Cap; MP5 (Mana Per 5 Seconds) "MP5" is one of the most sought after Equip Bonuses for a Shadow Priest to find on Cloth Gear. It's wasted stat points. I’m pretty jealous of a few mage talents, particularly the resist reductions and threat reduction. Mar 21, 2022 · Spell Hit Chance reduces the chance that your spells are resisted by enemies. all WotLK raid bosses), so a level 80 caster has an effective spell hit rating cap of 446. 7% along with a base damage of 510 (at max rank). (It can be done, but you need stuff like Nefarions Tear from BWL, a weapon from AQ40 and Naxx and lots of stuff from aq40-naxx. For example, you cast fireball on the target (which normally hits for 400 damage) but because the target has 100 Aug 11, 2022 · Welcome to Wowhead's Stat Priority Guide for Shadow Priest DPS in Wrath of the Lich King Classic. Spell Hit is a gear set from World of Warcraft. 15. 429 Spell Power (until cap) If your Affliction spells are NOT capped from suppression talent, 1 Hit Rating = 1. Sep 17, 2024 · Your best secondary stat is Hit until you hit the Spell Hit cap of 17%. you need 3% to have a 99% chance to hit a level 70 mob and 3% for every level above that. Some classes have talents that make spells miss them at a higher rate. Spell Hit Rating has been merged into Hit Rating, which now increases Spell Hit chance. Spell crit is a separate roll after the hit/miss roll. Expertise is 6. For an enemy 2 levels higher than you, 5% Spell Hit is needed to cap. It is also worth noting that Spell Hit is phrased pretty strangely in talent trees. ). 12 that explicitly adds a modifier that causes the first 1% of +hit gained from talents or gear to be ignored against monsters with more than 10 Defense Skill above the attacking player’s Weapon Skill. Nov 21, 2024 · 5% Hit Rating = PvP Ability Hit Cap; 9% Hit Rating = PvE Ability Hit Cap; Crit Chance All Physical Damage in Classic World of Warcraft can Critically Strike, increasing the Damage dealt by 200% (Spells are only increased by 150%). Enhancement Shamans will have access to additional melee hit chance with the spec passive Dual Wield, making the special attack hit cap trivial to hit and granting a significant headway for the auto attack hit cap. Normally mobs 3 levels higher than you require 16% hit for the 99% hit cap. Two-Handed Maces. A spell from World of Warcraft: The Burning Crusade. I remember needing 16% spell hit in raids and 3% in PVP on my casters. I have a Warlock main and wanted to point this out. Stat Priority Spell Hit… Jun 3, 2019 · Blizzard hat bestätigt, dass der Hit-Cap in WoW Classic für einen Spieler mit 300er Waffenfähigkeit, der gegen ein Level 63 Monster mit einer defensiven Fähigkeit von 315 kämpft, effektiv bei 9% liegt. Thankfully, this is covered from just a few points in Shadow Focus, from the Shadow Tree. In WoW Classic, Balance Druids have a similar stat priority to most Caster specializations, prioritizing Hit Chance, Spell Power, and Critical Strike. Classic log with 6 mages, 3 with 2%, 1 with 1%, and 2 with 0% hit from gear. TLDR: If the optimizer doesn’t take you to the hit cap, that’s ok! Mr. Regardless of the amount of Spell Hit you have, spells have an innate 1% chance of being resisted. useless for raiders. You should never, for example, wear star of mysteria over choker of the firelord because 1% hit is never going to convert into more than 34 spell power. 5% if attacking from behind. Jul 4, 2024 · Spell Crit increases the chance of your spells to deal a critical strike, with the new addition of the Despair rune spell crit becomes much more valuable though it is still not quite a priority due to how Mind Blast functions with Mind Spike but once you find yourself at spell-hit cap this is a great secondary stat to focus on. Apr 27, 2020 · The value of 1% spell hit hovers around 13 spell damage until you’re getting into AQ gear. you have 0. Just because it's valuable, does not mean you will be able to acquire it easily or reach hit cap. 1 (2010-10-12): Spell Hit is now granted by Spirit for hybrid casters. No. Robot is aware of all the math and did it on purpose. I was under the impression that resistance and chance to miss functioned as they did in Burning Crusade (mechanics I am much more familiar with. Members Online Some of you are losing your minds at how strong Tank damage is right now because of Vengeance and I just want you to know that this is exactly how it works - Do not witch hunt your DPS players because of it. Also default 4% is spell miss chance, it is separate from spell resist. Always up to date with the latest patch. I am aware that Warlocks have their strengths and weaknesses, however I cannot but feel inferior in raids in comparison to other casters, and There is a soft crit cap and a hard crit cap Soft crit cap is based on white attacks and hard crit cap is based on yellow attacks. Jan 22, 2020 · Spell hit is worth 10 spell power (on frostbolt) until spell ranks get higher in AQ. Nov 17, 2024 · For an enemy 1 level higher than you, 4% Spell Hit is needed to cap. With all this hit gear/weapon skill gear being added to these level up raids, and us not being level 60 what cap should we be looking for in gnomer/ currently in BFD? Nov 18, 2024 · To better understand how spell coefficients and Spell Damage interact with one another, let us look at the actual spell coefficients of our most important damage spells first: Shadow Word: Pain - 1; Mind Flay - 0. In general, +1% spell hit chance increases the base chance for a spell to land against a target by 1%. ) I understand that both misses and resistance-based resists register in the combat log as “Resists” but are the mechanics different than BC? If I am Smite has the same miss chance as any other spell. 45 Hit Rating = 1% increased chance to hit with Spells. Because a Shadow Priest is a very Mana intensive Class, MP5 is one of the few ways a 9% is special attack hit cap in raids (pvp is 5%). Feb 16, 2007 · The Hit cap for a NPC or Player that is the same level as you is 4%, which translates to 104 Hit at level 80. 45; Mind Blast - 0. Any clarification to this issue would be much appreciated. Question does anyone know, how much is spell hit cap for regular npcs (60-61lvl) as lvl 60, im wondering how much Nov 21, 2024 · Both Critical Strike and Hit Chance come in increments of 1% in WoW Classic, but because of Flurry and how the combat table works, 1% of Critical Strike is more valuable than 1% Hit Chance for Enhancement Shamans. That assumes no other spell hit sources. The better your gear (generally) the more valuable hit becomes. Druids can easily put 1 point in Balance of Power, which gives them an extra 2% avoidance to spells. video where he says “1% spell hit is simply a 1% damage increase as 1% more of your spells will hit your target I am confused about hit: In level 60 vs 60 pvp do you need hit ? If so is that for spell and melee ? If it is for spell is it for all schools ( does smite/holy benefit from hit) Side note am I correct in saying that … Sep 17, 2024 · Once you reach 17% hit chance, any further Hit Rating becomes redundant. Spell Hit Chance mitigates and eventually nullifies this. You can have the spell hit cap and still see 75% of your spells get resisted against a level 60 target that has 300 resistance. Nov 21, 2024 · Welcome to Wowhead's DPS Rogue Attributes and Stats Classic Guide, updated for WoW Classic. A Warlock must have a 17% increased chance to hit. For an enemy 1 level higher than you, 4% Spell Hit is needed to cap. and yeah i agree actually idk what i was thinking, 5% hit shouldn't be first priority but it isn't at the bottom of the list. Members Online WoW Classic (Cataclysm) Interactive Map Update - Locations of all Herb Nodes, Mining Veins, NPCs & Mobs, Quests Start / End & Required, Trainers, Repairers, Travel Routes & Fishing Pools. 00%. Toujours actuelle pour la dernière mise à jour (1. If you do, suddenly spell damage becomes more valuable, so the spell-damage-equivalent value of hit seems to go down. Melee Damage and You: A Comprehensive Overview of the Auto Attack Tables. Two-Handed Axes. What is the spell hit cap in classic WoW? For an enemy of the same level as you, 3% Spell Hit is needed to cap. This is a fairly big chunk of damage knowing I have an extra 10 Spell resistance - This is a completely different check from spell hit and Unyielding Faith-type effects that give a chance to resist CC. Additional hit rating beyond that does nothing. Those talents are equivalent to spell hit% that comes from gear, just restricted to a school. Hit rating above the cap is not useful. PVE hit chance for a mob 2 levels higher is 94% A minimum of 1% miss chance always remains regardless of your bonus hit % Hit Cap- Pre BIS is a gear set from World of Warcraft. Check your haste and determine the closest breakpoint, then set Haste to reach At Least: For 15%, you'll want the following haste rating total on your gear: Non-Goblin: 813 with or equivalent buff; 416 with or equivalent buff, and ; Goblin: 678 with or equivalent buff; Nov 11, 2024 · When this guide talks about your hit rating, it means your combined spirit and hit rating on gear, so if you have 100 spirit and 100 hit rating, this guide considers you to have 200 hit rating. See the Spell Resistance section for more info about how Spell Hit and Spell Resistance interplay. Melee want to hit cap for a combination of reasons. Includes list of your best stats and explanation how all Classic WoW attributes work. 5 % Hit for Hit cap you will also be at the spell hit cap due to a talent that I can't seem to find. So it won't be necessary to look for Spell Hit on gear, even though it wouldn't hurt to have a For a rogue you need an absolutely minimum of 6% hit. This guide will prodive a list of recommended stats to gear, enchant, and gem for, as well as how attributes impact your class performance in raids and dungeons. Does spell penetration = spell hit? I. If the target is the same level as the caster, a spell has a base chance to hit of 96%. Spells that fail to hit are shown as a "miss", and have no effect on their target. 3% Spell Hit Rating; Stamina; Spell Damage; MP5; Spell Hit Rating is, of course, the most important Stat for PvP Shadow Priest. I’m planning on rolling warlock for classic, and I’m wondering about a few things. This value does not include other sources that can reduce it further, such as Focus Magic or Improved Scorch. Dec 2, 2023 · Welcome to Wowhead's DPS Balance Druid Attributes and Stats Classic Guide, updated for WoW Classic. if i was a paladin i wouldn't really worry that much about hit but i'm a rogue and hit is a big deal. Jul 13, 2021 · Against level 70 targets, you need a total of 3% Spell Hit Chance to not miss a Spell. MP5 26. Oct 7, 2018 · Thanks for checking out my spell hit and spell crit guide for casters in Classic WoW! Stay tuned for parts the next part of this 3 part series!Thank you for Aug 10, 2021 · Welcome to Wowhead's Mage DPS Attributes and Stats TBC Guide, updated for of Burning Crusade Classic. It’s not as important. You shouldn't try to look for spell hit no matter what; just look at hit in it's conversion to spell power. Aside from gear with spell hit rating, chance to hit can also be increased through some buffs and spells. Back then it was like 3-4% or something iirc. ) If you have +10% hit from gear you are doing good. This is for both Ret and Prot. Calculations Here are all the ways your attacks can do nothing in WoW Classic: Against a level 63 mob (raid boss) 8%* chance to miss with special or “yellow” attacks like Jul 10, 2024 · Depending on the level of your enemy, you might need more, or less Spell Hit to reach this 1% cap: For an enemy of the same level as you, 3% Spell Hit is needed to cap. Getting the hit cap is important for your damage and for ensuring that other important spells, such as Entangling Roots, do not miss at critical moments. In game 7. it depends on your class i guess. 48 (talent) Every spell benefits differently from Spell Damage because of these coefficients. You get this very easily since you get 5% from talents, so you just need 1% May 24, 2021 · At level 70, it takes 12. 0. I read somewhere that the spell hit cap is 16% for casters. 43; Devouring Plague - 0. Links Nov 17, 2024 · Weapon Skill is very important when leveling in Classic WoW. Since you start with Daggers as a Rogue, if you plan on switching to the Sword leveling build, then you want to make sure to raise your Weapon Skill when you make the switch. Jan 4, 2008 · Just wondering what is the spell hit cap for mages. Nov 19, 2024 · All spells have a chance to miss an enemy of similar or higher level. There is no way to hit cap with current gear. The best way to get hit rating from Reforging is to reforge Mastery Rating into Hit Rating. Weapon Skill (the first 5 points, to enable a small 6% Hit Cap, extra points are of negligible value) Critical Strike Spell Hit est un ensemble d'équipement de World of Warcraft. Item That Increase Melee Weapon Skill (All Phases) Axes. Spell Hit 0. I've heard that it is 16… Jul 8, 2024 · Depending on the level of your enemy, you might need more or less Spell Hit to reach this 1% cap: For an enemy of the same level as you, 3% Spell Hit is needed to cap. Requires Priest. Nov 18, 2024 · Spell Power increases the damage done by your spells by a flat amount per point, with a different coefficient per spell. 00% miss chance with 4. If the target is +1 level compared to caster: 95%; If the target is +2 levels compared to So the question for you is, is 1% hit > or < than 3 spell power. As follows, Shadow Priests need 76 rating to reach the cap. Different spells react differently based off coefficients. Always up to date with the latest patch (1. From my understanding, the melee hit cap has always been 5%, and that, for 2handers, this applies to both yellow and white hits. It should be a priority to get to 17% hit as soon as possible so your spells will not miss. It also depends on whether you have a corruption slot. 12 instead. 930 Spell Power (until cap) 1 Intellect = . At Level 85: 102. The cap is 100%. The amount of hit rating you see on your character sheet while having the is with your spirit converted. In this guide, we will explain what Attributes do for their character, what Secondary Stats are, as well as what things to prioritize for your character when comparing Gear, either while leveling or during end game content. How to calculate hard crit cap (yellow): With 305 Weapon skill: crit cap = 100% - 6% miss - 6% dodge + your hit% How to calculate soft crit cap (white): Most hit items you'll see in raid tend to be dps oriented (ie, "threat gear"), meaning a classic tank will have an extremely hard time getting anywhere close to hit cap. A community for World of Warcraft: Classic fans. 6). Every level increases the cap of your Weapon Skill by 5, up to a maximum of 300. This is essential so that the spell cannot be missed against boss-level targets. This is bad for a multitude of reasons, but most importantly is just a DPS loss to spend time casting only to not hit the boss. what is the spell hit and crit cap for mages atm, im a complete noob and getting back into classic since xmas A community for World of Warcraft: Classic fans. 5% Hit also means you have 15% Spell hit also that's want I'm showing. 44 Hit Rating = 1% Spell Hit Chance Aug 18, 2022 · Welcome to Wowhead's Stat Priority Guide for Elemental Shaman DPS in Wrath of the Lich King Classic. Jul 22, 2019 · As a caster, your spells have a 16% chance to miss against bosses. Specifically Melee hit. 00% melee, or 17. Curse of Elements increases frostbolt’s chance to hit. ) and arcane subtlety (2 pts. Draenei Mages need 1640 Hit Rating to reach the hit cap, whereas other races require 1742 Hit Rating. only right that you won’t hit the cap. It is absolutely essential that a Shadow Priests have at least 17% increased chance to hit so that you don't miss any spells. If getting hit capped puts your haste BELOW that 4%, is it strictly more important to hit that hit cap to lose the haste? Oct 1, 2019 · TL;DR If you have 305 weapon skill you need around 6% hit with yellow attacks or 2 handed attacks / 1 handed weapons (Non dual wield. As a mage how important is spell hit when it comes to raids? Is there a specific hit cap that needs to be prioritized over +spell damage gear? For example, Mana igniting Cord from Molten Core gives 25 spell damage and 1% spell crit, would this be a viable replacement for ban’thok Sash which gives 12 spell damage and 1% spell hit. Patch 3. Based on the average mage damage right now during this phase from your top spells, I'd probably say 1% hit is = to about 9-11 spell power. Spell hit cap without any talents and / or buffs for any class against a level 74 mob (bosses are ?? But are technically 74) is 16%. Below the cap, spell hit rating is worth more than any other stat and should be stacked to 76 as soon as possible. . For an enemy 3 levels higher than you, which is the case of raid bosses, 16% Spell Hit is needed to cap. Healing 0. This chance cannot be mitigated by any means. My arena partners who usually get in the 2. Dec 29, 2024 · When your spells “miss” in classic it shows as resist. It is not related to spell resistances or penetration. Patch 4. It is important to hit the Spell Hit cap specifically because of Enhancement having so much of its damage coming from spell sources such as Maelstrom Weapon-powered spells, Lightning Shield, and shocks. What am I doing wrong? I actually quit regular classic over spell resists and I came back to TBC because I thought they fixed it. Nov 21, 2024 · Best PvE stat priority for playing a DPS Mage in endgame WoW Classic content. Spell Power After Hit cap, Spell Power is the most important stat as it increases the effectiveness of spells. (AKA Soft Hit Cap) Auto attack hit cap is much higher and rogues benefit from having as much hit as possible because more auto attacks landing = more poison procs + auto attack dmg which makes up a huge percentage of your damage. Looks like this was removed for season of mastery. Oct 14, 2024 · It increases your chance to land spells when attacking an enemy. Currently I run with 4. 6 spell hit rating to raise your spell hit chance by 1%. Daggers. For raid bosses, the hit cap is 16%, and every 1% of hit adds damage equivalent to 12 spellpower. If a tank misses with a critical ability, it can mean your entire raid wipes as the threat management strategy collapses. In this guide, we will explain what Attributes do for their character, what Secondary Stats are, as well as what things to prioritize for your character when comparing Gear, either while leveling or during The Burning Crusade Classic end game content. When dual wielding assuming 305 skill with both weapons, 6% should still cap your yellow damage but white damage now requires a total of 19% hit to cap (Currently unattainable or nearly so. E. I’ve built my mage to have hit cap! Now I know in Classic this still means I’m actually only at 99% hit but I’ve only had one raid now where I’ve been close to that. Obtaining spell hit or spell penetration on gear will reduce your miss chance. 00% miss chance on level 88 targets, bosses. 857) = Base Feb 12, 2020 · I have seen a number of questions regarding how the optimizer handles hit rating in classic. Nov 2, 2024 · 120. I’m 2h, have 300wep skill, and 5% hit, yet I’ve noticed some of my white attacks missing in PvP. Am i experiencing a bug? Or is there a small chance white hits will miss even with 2h? The time’s I specifically remember it happening was Spell hit is an attribute that increases a caster's chance to hit with offensive spells (healing abilities never miss, and are not affected by spell hit chance). Tanks need to cap spell hit not because they want to maximize damage/threat, but because they want to never, ever miss. Mar 21, 2013 · I'm missing arcane spells even lower level mobs than my current level (greenish and even some grays), having 10% arcane spell hit from one talent, 1% from a glove and 6% from my arcane ring enchant. Banish is binary but checks hit on each tick so yeah RNG is a pita. You would need 5% hit to cap against a Druid with 1/2 Balance of Power, or 7% hit to cap against a Druid with 2/2 Balance of Power. For spells and yellow attacks, you need only 3% hit and spell hit. Mar 24, 2022 · Although Spell Hit is the best stat, it has a very low cap of 4% for PvE Elemental Shamans due to the Totem of Wrath, Elemental Precision, and Nature's Guidance talents providing 12% Spell Hit by themselves. Additionally, the hit cap has been reduced to 15%, down from 17%. 2 (2008-10-14): Spell Hit chance now caps at 100%, instead of 99%. Nov 21, 2024 · Both Spell Critical Strike and Spell Hit come in increments of 1% in WoW Classic, and because of Elemental Fury, both increase your damage by 100% when you critical strike, and also when you land a hit that you would have not, otherwise. The past couple raids I’ve been averaging around 3% miss on boss encounters. So in this case, the staff would be a damage upgrade over the hypnotic blade and +14 off hand. So in this situation your character sheet would There is some code in 1. Jan 6, 2025 · This guide goes over each stat that a Balance Druid requires and explain how they function, alongside any possible stat cap you must consider. Feb 17, 2007 · Also note that if your 7. Ditto with buffs. Unlike physical Hit Chance, you cannot completely eliminate spell resists by getting enough bonus Spell Hit Chance - an enemy will always have at least 1% chance to resist any spell Nov 21, 2024 · Welcome to Wowhead's DPS Warlock Attributes and Stats Classic Guide, updated for WoW Classic. I’m sure other casters have seen this but it’s fairly frustrating. Think of hit from your gear as “boss spellpower” where 1% hit is generally about the same as 12 Dec 2, 2023 · Classic Shadow Priest PvP Stats. 00% hit on lvl85 targets, but still you must have 8. On Wowhead, all abilities are simply listed as spells, giving no hint as to what qualifies for the regular melee hit and what for the spell hit cap. 16% spell hit is cap for casters. The amount of Spell Hit needed to not miss any spells is called the "Spell Hit Cap". Jun 1, 2021 · If your Affliction spells are capped from suppression talent, 1 Hit Rating= 1. The Hit cap for a NPC or Player that is the same level as you is 4%, which translates to 104 Hit at level 80. First of all, melee have enormous amounts of critical compared to casters Oct 13, 2024 · Hit Rating Hit Rating is an important stat for Shadow Priests that increases the chance for your spells to hit the enemy. 2k ratings have always told me that it isn't worth getting the extra 1% unless it comes with gear. Jun 27, 2024 · What is the hit rate cap in classic WoW? The hit rate cap in classic WoW depends on various factors such as the level of the enemy and the weapon skill of the player. Against level 73 (or Boss level) targets, you need a total of 16% Spell Hit Chance to not miss a Spell. This means that Spell Hit gear is often worse than it looks at first glance, as much of that Spell Hit might go to waste in the context of Sep 23, 2023 · The "soft cap" for Crit is when Starfire has a 100% chance to crit during Lunar Eclipse. For a Level 85 Elemental Shaman: 102. Hit cap for MH melees and specials is 8%, spells 17% and OH melees are 27% The amount of hit rating you need per class/spec varies as they get more from different talents, but generally you’d like to aim for the 8% for physical classes (most melee + hunters) to ensure white hits aren’t missing and 17% as a caster to ensure spells aren’t missing. The maximum amount of spell hit that you can benefit from is called the Spell Hit Cap. i would gem and enchant for hit rather then resil or ap for instance. A few days ago, they wrote a post stating it was 8% but have now clarified it should be 9% in 1. Spells can also be resisted, or partially absorbed, depending on how much resistance you have. 5% and 33 spell pen (but I always use curse of elements so it’s actually like 113 or something) but all I get is resist resist resist resist like it’s non-stop. There is a base 1% chance to miss which I am unsure whether it can be negated by more hit. 10 Hit Rating = 1% increased chance to hit with Attacks. Isnt the hit cap 16% on SOD for casters? Also, i have 30 total resist penetration from trinket and talent too, if this means anything. stcx ykaygte imtp igtvnh hoskcr vyarbx cok jare klyx lqivu