Factorio blue circuit blue belt. 5 I think) which are split into 3.
Factorio blue circuit blue belt png You do not have the required permissions to view the files attached to this post. Two belts of green circuits is enough to produce 1/10 of a belt of blue circuits, excluding the red belt requirement. Please provide blueprints! For two red circuits, one blue circuit is generated. 0. Consuming full belts is bad. I was playing around in creative mode to come up with a compact-ish 8 beacon, blue belts only, 1 compressed blue belt of blue circuits and came up with this monstrosity: https://imgur. It requires 15 blue belts of green circuits (around 14. com/a/90jBtiD. Blueprint: https://pastebin. Search the tags for mining, smelting, and advanced production blueprints. 5 I think) which are split into 3. Share your designs. I tried my best at making the most compact belt-based blue circuit production and I think I mastered it. Circuit-free solutions of basic factory-design to achieve optimal item-throughput. 1. Input belts are a thing I thought about too, might put those in the to centre where there's still some space left. 4 blue circuits if fully stocked on productivity modules. No way I'd get those in a pattern or symmetry, but which factory doesn't use bots ;) Also, as 1 chest > blue belt this setup does its job, meanwhile, it's easier to have 3-wide setup instead of 5-wide, but it will require 2 chests. All four corners are ore smelting columns feeding into green circuit production setups, which push out a total of 80 blue belts of Green circuits (under-produces a little). Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices Apr 11, 2021 · I think I'm fine with Green and Blue: (like said, all blue belts 45/s) 3 x Copper 2 x Iron = 1 x Green 20 x Green 2 x Red = 1 x Blue but since Advanced circuits need 4 Copper wires instead of 3 like green, the ratio seems a bit off. The roboports don't fit, I agree. belted (no robots), fully 8-beaconed, tileable, vanilla! renders and more information on FactorioBin and forum topic regarding my blueprints and other neat things. 60 of these feed into Blue circuit production in the middle block, and the remaining are used to produce Red circuits (middle left and middle right cells)etc. this is my blueprint book for all three types of circuits. Compact design. Dec 6, 2024 · Blue Circuit Productivity is the introduction to legendary crafting but the true endgame is asteroid recycling. The Processing Unit (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making utility science packs, modules, modular armor and its equipment, the rocket silo and parts for the rocket. It is tileable up to a full blue belt as an output! (21 times) Input for what you see here is: Compact & Woven Blue Circuit Build Circuit-free solutions of basic factory-design to achieve optimal item-throughput. the numbers for the individual colors: green circuits: early/midgame (3 stages The Blue Circuit Factory produces 1 blue belt of blue circuits. Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices Find blueprints for the video game Factorio. com/6ZeQP44J Community-run subreddit for the game Factorio made by Wube Software. 5 actually) and 2 blue belts of red circuits (around 1. . Not neccesarily true The inserters spend more time awake, waiting for inputs to come by. So can anyone help me how many belts of Copper plates I need for one full belt of Advanced Circuits? Nov 13, 2024 · Generally I'm with Strategic sage, You probably shouldn't be replacing EVERY belt with blue (or green), You should, if playing 'efficiently'/'optimally' be using lower rank belts where better belts aren't needed Find blueprints for the video game Factorio. The reason is simple: to make a two full belts of green circuits, you can either provide six full belts of copper wire, or you could provide three belts of copper plates. 2021-05-01 19_52_23-Factorio 1. Blue circuits use something like 20 green circuits each, so if you want a belt of blue circuits you'll need 20 belts of greens. 32. Blue Circuits are good for, well, blue circuits, as well as green circuits - but they are relatively inefficient for red circuits, iron plates, steel, or plastic; and they cannot do stone, concrete, or explosives. In my own belt based designs for blue circuit production lines I tend to use two and half belts of green circuits and half belt of reds. Find blueprints for the video game Factorio. Dec 5, 2021 · Circuit Book (Green/Red/Blue) Circuits V3. In your design at very least you could replace half of the reds with greens. Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices Optimized production chains. Mar 11, 2017 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. 1. Meaning if OP just swapped red and blue inner belts he could extend it. Productivity can knock that down a bit, but usually a yellow belt of blue circuits is fine to get started with - which only needs ~7 belts of green circuits, plus another belt or two for reds. kams fjcb ajc djcje xmygvw hvrrezv qunp deqayp gekbt fdsgfi ftyij cvcoy znhq meo tgnzf